October 2012 – May 2013

Glow is a multiplayer first-person shooter made as a graduation project for the Bachelor of Game Design program at ICAN. Players fight each other in a pitch-dark environment and their characters emit light while moving. However, they must move in order to charge up the energy which is needed to shoot.

We participated in the third edition of Hits Playtime, a video game contest for students organized by French newspaper Le Monde.

You can download the game here.

The game is currently only playable on a local network, but you can play it online through Hamachi.

Project Members: Thomas Bonin, Tom Guiraud, Mehdi Labidi, Cyril Vial